Task 1E - Game Test Processes

Game Test Processes and Description also Phase (Numbered),


Black Box Testing - Phase 1,

Black Box Testing focuses on testing the functionality and the inputs and outputs without focusing on the internal code.

White Box Testing - Phase 2,

Testing the game and its structure. You test the software and how it works as opposed to its functionality like Black Box Testing.

Smoke Testing - Phase 3,

The producer builds an updated version of the game, as many of the defects found last time are fixed. The first test on the new build is the Smoke Test. The test is to make sure everything loads ok. After it seems to work okay, it has passed the Smoke Testing.

Clean Room Testing - Phase 4,

Testing the way the player test’s the game. You focus on actually playing the game but with the main goal of finding and exploiting bugs so they can be fix.

Play Testing - Phase 5,

Play testing is where you launch software but don’t necessary ‘play’ it. Windows for example, play testing would be the launch of the windows.

Ad Hoc Testing - Phase 6,

This testing is only run once unless a defect has been found. If a defect has been found, the tester will attempt to replicate the defect on another level to see if it happens again. This test is the least formal test.